Eleven picks, a credit cap, and two multiplier decisions. The skill is reading roles, not reciting famous names.
Team anatomy
Involvement scores points. Pick players who touch the match in more than one way.
| Slot | What actually scores |
|---|---|
| WK | Catches + stumpings, plus a real batting position — not a bench keeper. |
| BAT | Top-order balls faced. Openers see the most deliveries; form beats fame. |
| AR | The engine room — runs and wickets from one slot. Build around 2–3. |
| BOWL | Guaranteed overs: powerplay or death duty, wicket form at this venue. |
Matchday rhythm
Scan fixture, venue history and probable XIs. Build a loose squad.
Cut benched players the moment XIs drop. Impact-player rules shift batting orders — reread them.
Captain (2x) and vice-captain (1.5x) on role stability, then pick a room that fits the budget.
Points move ball by ball. Watch whether your role reads were right, not just the scoreboard.
Wrong read or just wrong result? Separating those is the actual skill curve.
Room sizes
Learn lock timing and scoring flow at pocket-change stakes. Start here, always.
Beat one opponent. Steady, role-first XIs shine; no need for hero differentials.
Balanced team plus one or two informed differentials against 3–100 entries.
Thousands of entries — template teams drown. Only enter with genuine differential reads.
Biggest rooms of the year. Toss windows matter double with impact players in play.
Prizes credit to the wallet and withdraw via UPI after quick verification.
Build your first XI tonight — learn cheap, then climb.
Fantasy questions